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Is it a bad idea if I build the MVP of my startup on my company’s pc?

23 July 2023 ·Updated 04 April 2026

Question

Hello, I'm in the process of developing the Minimum Viable Product (MVP) for my startup, it's a simple idea for a gaming app that should help you learn investing. However, I'm currently employed and the only available resource I have for this development is my company's computer. I'm wondering, what are the potential drawbacks and risks associated with developing the MVP for my startup on my employer's computer? Could this lead to any legal or ethical issues? How might this decision impact my startup's future or my professional standing in my current job?

Answer

Friday evening, everyone has left, and that shiny M1 on your desk is begging for overtime. Tempting, I know — the build times are twice as fast as on your five-year-old personal laptop. Short answer: don’t touch it for your side project.

Long answer: Founders have been wrestling with this since before GitHub was a thing. You spot an opportunity, you want to move fast, and buying a separate machine feels like needless friction. Been there. When we were hacking together the first prototype of a news-scraping API a few years back, my co-founder and I ended up grabbing two used ThinkPads off eBay (less than the monthly cost of a decent coffee habit) and working out of his kitchen after hours. The gear was slower, sure, but the IP line stayed crystal clear. In hindsight, that clarity saved a lot of paperwork later when we were pitching investors, though not all situations resolve so neatly, and sometimes challenges persist despite precautions.

Most employment contracts I’ve seen — Swiss, German, U.S., doesn’t matter — have a “work-for-hire” clause lurking somewhere. Anything produced on company time or equipment belongs to the company. Simple, brutal. (I’m not a lawyer, just a CTO who has had to sign more of these than I’d like.)

There are exceptions. A few forward-thinking enterprises explicitly carve out nights-and-weekends projects or even encourage engineers to open-source internal tools. If you’re lucky enough to have that wording, congrats — but read the fine print twice. I’ve misread those clauses before and needed legal to untangle things later.

Consequences scale with your success. A half-finished hobby app? Probably no one cares. A Series A term sheet? Suddenly procurement logs and commit timestamps become evidence. Good luck explaining to investors why your cap table might include your former employer. (I’ve seen a deal stall for six weeks over exactly this.)

Ethically, borrowing company hardware feels like a harmless shortcut — until it isn’t. Any shortcut that blurs ownership tends to bite back. The same skepticism I apply to “promised” low-code miracles applies here: if it looks too easy, I assume hidden costs.

So what are the real options?

• Buy or borrow a machine. Doesn’t have to be fancy; reliability beats speed at this stage.
• Cloud IDEs like Gitpod or Codespaces. Handy, yes, but keep local backups — ToS can change overnight and whole services disappear (I still miss Cloud9’s old free tier).
• Rent hardware month-to-month. A couple of bootstrapped teams I know swear by this — when the project dies, so do the bills.

I could be wrong, but investing a few hundred up front is cheaper than legal clean-up later. If the cash isn’t there, hunt for startup grants or accelerators — many hand out cloud credits and hardware stipends precisely to avoid this mess.

If you’re still unsure, spend an hour with an IP lawyer. Yes, it’s expensive. So is undoing a bad assumption once you have traction.

In the end, the extra friction of separating work and side-work is annoying, but it buys you ownership certainty. And ownership certainty is the one asset a pre-revenue startup actually has.

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1 Comment

  1. Anonymous

    Starting a side project? Avoid company resources like the plague. Anything you create with them could end up not being yours. Explore cloud services instead. It’s a smarter move legally and saves a ton of headaches with IP disputes later on. Trust me, it’s a lesson best learned early.

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